What!?

Things not to be yelling when the music stops.

-Chopped up that prostitute!

-Mucus plug!

-Treatable STD!

-Wearing assless chaps!

-so that’s how I stole all that money!

-blood covered sex toy!

-shot him in the face!

subdivisions

I’ve never really understood the split between card gamers, role play gamers and board gamers. (I won’t even try to bridge the computer/tabletop divide here)

I love all three types of table games and can jump one to the other no problem. But there are board gamers that decry RPGers, card gamers that slam both of them…it is weird. It seems like the success of all of the tabletop games benefits the others.

Plus there seems to be an increasing synergy between the board and RPG worlds. There are more and more cooperative games popping up. Arkham Horror and Descent for example. WOTC 4E looks to be doing it even more, bringing its’ mini game more in line with its’ role playing properties.

I’m not sure if this is good or bad, but it does seem to be where the industry is drifting.

Drink Up!

This has nothing to do with genre, but I feel compelled to comment.

KD’s laws of bars.

1. The guy with the most nauseating cheap ass cigar will sit down next to you.

2. They braying pack of hyenas loud group of women will sit next to you.

3. Your beer will be on special, but will be lukewarm because they are selling so much of it.

4. If you find a haven of peace to drink in calm somebody will come over to babble at you about nothing.

5. Buy shots for no-one! Unless they buy one for you.

Set Sail!

[ Happy Mood: Happy ]
Here are a few pictures from the last pirates game.

This is close to the start of the second round. I am the large hunk of beef sitting at the end of the table.

We jazzed up the home islands a bit and started using iceberg and fog terrain pieces. Fog didn’t see a lot of use but the icebergs made several players nervous when they drifted too close.

At the end of this round everyone decided to ram Sherman’s big battlecruiser. Becky sailed up and started taking pot shots at the mob from a distance.

Instead of removing the sails for a hit we use the sticky strips you see. This helps reduce wear and tear on the already fragile masts.

It was a fun game night. I love that silly little pirates game.

Ahoy!

Last game night we had two fairly massive and halarious back to back Pirates! games. I’ll have some pictures up for it here in a bit. But I have an aside to make. We had a problem player.

He was a bad loser, never contributed if someone made food for the group but was almost always first and last on whatever it was, constantly side tracked away from the rest of the group during RPGs, was loud and disruptive…in short, sucked. So I finally had had it and after talking with some of the rest of the group wrote him a polite email saying, essentially, ‘go away’. It proved to be a great thing. We had our core group of Team Cthulhu folk at the table Saturday and it was a really good time. I had forgotten how much fun game night was before the advent The Bad Player.

I suppose the rule is, if there is someone in the game group that is making your fun time a bad time then it is time to ask them to leave. I really don’t like playing the bad guy but in this case I was willing to take a hit for the team because I knew in the long run things would be better. And, hey, proof of concept, we had a great time firing cannons at one another on the high seas.

Yar!

Southland tales

I watched this film the other night. Mixed feelings don’t quite describe where I am at with this. I really liked Donnie Darko and wanted to really like this movie as well. It had a lot of the same narrative structures that DD had but failed on some of the pay offs and characterizations. What bothered me most I suppose is that the movie had potential, it just never seemed to get there.

And I wanted it to, I really did. It had an amazing cast, even The Rock pulled his weight. Does anyone aside from me feel like Johnson is an actor in search of the right roll? He keeps getting these swing and near misses and I’d like to see him in something where he hits because I feel like he could really do something cool.

Get it on film!

We had a fun cthulhu game last night. Because of the number of players I abandoned my previous idea of some mysterious occult group and instead went with something larger, a TV crew for a new show on the Discovery channel called ‘Paranormal Pursuits’ (think ‘Sightings’). We had our talking head, the camera and sound guys, the driver, the producer/lawyer and the producer/researcher. It proved to be a suprisingly effective group. They wound up taking out the big bad, but destroyed a house and made some homeless squatters more homeless, but at least alive.

I like the TV team idea for a modern Call of Cthulhu game, obviously Delta Green hit it first, but I’d want to head in a different, slightly less grim direction if I ran it as a campaign. (But only slightly less grim) It didn’t hurt that the sound and camer guys actually worked for a TV station IRL and had a pretty keen grasp on the gear they would have and how things would work.

Next game night is Pirates!, possibly HorrorClix and maybe a board game or two (there was some Kill Doctor Lucky talk, that game is fun on a bun).

Cthulhu Game

Just a sideline, but I was thinking of Hartford Foundation recruitment lines, they came along like;

‘So you are ready for the secret ruin of the world.’

‘Now you get to see the horrible magician behind the stage show.’

Tricky stuff these intro lines.