{"id":15,"date":"2010-12-28T20:45:42","date_gmt":"2010-12-28T20:45:42","guid":{"rendered":"http:\/\/www.revolutionsf.com\/revblogs\/heartofthemachine\/2010\/12\/28\/game-planning\/"},"modified":"2010-12-28T20:45:42","modified_gmt":"2010-12-28T20:45:42","slug":"game-planning","status":"publish","type":"post","link":"https:\/\/www.revolutionsf.com\/revblogs\/heartofthemachine\/2010\/12\/28\/game-planning\/","title":{"rendered":"Game Planning"},"content":{"rendered":"<p><strong>[<\/strong>&nbsp;<img decoding=\"async\" src=\"http:\/\/www.revolutionsf.com\/bb\/images\/weblogs\/mood_neutral.gif\" alt=\"Neutral\" style=\"vertical-align: middle\" border=\"0\" \/> <strong>Mood:<\/strong> Neutral&nbsp;<strong>]<\/strong><br \/>Putting together a new campaign setting from scratch is always an odd project. Right now I am doing a little work on my Twin Peaks meets Silent Hill game called Ashen Falls. I&#8217;ve got the meta plot planned out and the first few scenarios. There is something of a sandbox element to it, which I like but also requires some extra work. I&#8217;m using the Savage Worlds rule set for the game and that is taking some minor tweaking as well. So you do this extra work in the hopes that people will like your baby as much as you do, but you never really know until you sit down and play that first session.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>[&nbsp; Mood: Neutral&nbsp;]Putting together a new campaign setting from scratch is always an odd project. Right now I am doing a little work on my Twin Peaks meets Silent Hill game called Ashen Falls. I&#8217;ve got the meta plot planned &hellip; <a href=\"https:\/\/www.revolutionsf.com\/revblogs\/heartofthemachine\/2010\/12\/28\/game-planning\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-15","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v15.2.1 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.revolutionsf.com\/revblogs\/heartofthemachine\/2010\/12\/28\/game-planning\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Game Planning - Heart of the Machine\" \/>\n<meta property=\"og:description\" content=\"[&nbsp; Mood: Neutral&nbsp;]Putting together a new campaign setting from scratch is always an odd project. 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