Game Night – Now with Yaaaaaar!

[ Happy Mood: Happy ]
Well Saturday has come and gone and so has another Game Night. Our host Craig spent a chunk of Friday night making islands and getting ready so we had no choice but to play at least one round of Wizkid’s Pirates!. Avast! With 3d terrain and our nifty game board the game just looked good from the set up:

After some review of the rules on the part of a few of us we were ready to set sail on the high (blue painted) seas.

Corey had an edge with his ‘booty finder’ *snicker*

A large part of the early game in the standard scenario is just racing to the nearest islands and snagging as much stuff as you can. Corey had an effective combination of crew and ships that let him really move across the board. Craig, on the other peg leg, had a group of really rich islands within easy reach and a four ship fleet that he used pretty effectively.

Still, conflict wasn’t far off, with me and Corey scrapping on one corner of the map and a three way struggle between Mitch, Craig and Jason in the center of the map.

War spread quickly across the seas and ships (Jason and mine) were sunk. Lesson here, big slow ships, even if they have a ton of guns and sails, aren’t that great.


(Note stylin’ Team Cthulhu bowling shirts)

Mitch’s Titan Crab caused havok all over the place until it was blasted to pieces by Craig.

Craig went on to score an absolutely overwhelming win with almost twice the loot of the next nearest player. Congrats!

Next up, Corey had purchased Flying Frog’s Last Night On Earth. Another zombie survival game ala Zombies!!! and Zombietown. The production values on the game were top notch and it looked amazing. The creators decided to go with photographs of real people as opposed to illustrations and it really gave the game a unique feel.


(Note bowl of delicious chili in upper right hand corner made by me)

The game had promise but was completely and heavilly scewed towards the zombies. This made the game frustrating for the human players, but we rallied and made a serious dent in the horde. Unfortunately the zombies managed to kill two humans thus winning the game for them.

We decided it could be a fun game but would need a lot of house rules to make it playable. Again though, it is a gorgeous game to look at.

After that we decided on some tried and true Munchkin. We started with Space Munchkin which none of us had played. It was a fun variation and Mitch went on to win the round. We then threw down on some Munchkin Impossible.

Which I went on to win by the hair of my chinny chin chin (triple agent rocks). After that we moved on to the goth and angst of Munchkin Bites.

In all honesty I forget who won this one, any members of Team Cthulhu reading this could you remind me? This marked the end of Game Night and the participants all went back to their various safe houses and ogre caves. We have one more regular game night and then…

dum dum dum!!!!

Call of Cthulhu game night on Oct. 27th. Stay Tuned!

(Or check in over at: http:\\www.teamcthulhu.org )

Editorial Note: It was Corey that won Munchkin Bites. We’re really going to need to set up a Munchkin leaderboard over on the website.

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