Let’s take a quick look to see what’s arrived in the mail here at the Geek Compound.

The Dervish House by Ian McDonald
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It begins with an explosion. Another day, another bus bomb. Everyone it seems is after a piece of Turkey. But the shockwaves from this random act of 21st century pandemic terrorism will ripple further and resonate louder than just Enginsoy Square.
Welcome to the world of The Dervish House; the great, ancient, paradoxical city of Istanbul, divided like a human brain, in the great, ancient, equally paradoxical nation of Turkey. The year is 2027 and Turkey is about to celebrate the fifth anniversary of its accession to the European Union; a Europe that now runs from the Arran Islands to Ararat. Population pushing one hundred million, Istanbul swollen to fifteen million; Turkey is the largest, most populous and most diverse nation in the EU, but also one of the poorest and most socially divided. It’s a boom economy, the sweatshop of Europe, the bazaar of central Asia, the key to the immense gas wealth of Russia and Central Asia.
Gas is power. But it’s power at a price, and that price is emissions permits. This is the age of carbon consciousness: every individual in the EU has a card stipulating individual carbon allowance that must be produced at every CO2 generating transaction. For those who can master the game, who can make the trades between gas price and carbon trading permits, who can play the power factions against each other, there are fortunes to be made. The old Byzantine politics are back. They never went away.
The ancient power struggled between Sunni and Shia threatens like a storm: Ankara has watched the Middle East emerge from twenty-five years of sectarian conflict. So far it has stayed aloof. A populist Prime Minister has called a referendum on EU membership. Tensions run high. The army watches, hand on holster. And a Galatasary Champions’ League football game against Arsenal stokes passions even higher.
The Dervish House is seven days, six characters, three interconnected story strands, one central common core–the eponymous dervish house, a character in itself–that pins all these players together in a weave of intrigue, conflict, drama and a ticking clock of a thriller.

The Hounds of Avalon (Dark Age, Book 3) by Mark Chadbourn
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The Hounds of Avalon are coming …These are the twilight days, when eternal winter falls and the gods destroy themselves in civil war; when an invasion force of ghastly power threatens to eradicate all life. Humanity’s last chance lies with two friends, as different as night and day, bound together by an awesome destiny. Hunter: a warrior, a rake, an assassin; Hal: a lowly records clerk in a Government office. They must pierce a mystery surrounding the myths of King Arthur to find the dreaming hero who will ride out of the mists of legend to save the world. But time is running out, for when the Hounds of Avalon appear, all hope is lost …HOUNDS OF AVALON is the latest instalment in Mark Chadbourn’s brilliant new sequence: exciting, evocative, terrifying and awe-inspiring.

The Ragged Man (Book Four of the Twilight Reign) by Tom Lloyd
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Continuing the powerful epic that started with The Stormcaller; the Lord Isak is dead, his armies and entire tribe in disarray. It falls to King Emin to continue the war alone, and the Menin are only too happy to meet his challenge. In Byora, Ruhen is developing his ‘Saviour’ persona. The Harlequins start preaching in his name and many of the pilgrims who flock to him are recruited to be ‘Children’, disciples who spread Ruhen’s message. All over the Land people are starting to see Ruhen as the answer to their troubles. A showdown is coming: battle lines are finally drawn and the atrocities quickly mount. The spectre of the Great War looms, but in this age the Gods cannot and will not come to King Emin’s aid. With the peoples of the Land turning against Emin and his few remaining allies, their only chance for survival lies in the hands of a dead man.

The Devil in Green (Dark Age, Book 1) by Mark Chadbourn
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Humanity has emerged, blinking, from the Age of Misrule into a world substantially changed: cities lie devasted, communications are limited, anarchy rages across the land. Society has been thrown into a new Dark Age where superstition holds sway. The Tuatha De Danaan roam the land once more, their terrible powers dwarfing anything mortals have to offer. And in their wake come all the creatures of myth and legend, no longer confined to the shadows. Fighting to find their place in this new world, the last remnants of the Christian Church call for a group of heroes: a new Knights Templar to guard the priesthood as they set out on their quest for souls. But as everything begin to fall apart, the Knights begin to realise their only hope is to call on the pagan gods of Celtic myth for help


















