Let’s take a quick look to see what’s arrived in the mail here at the Geek Compound.
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Freed from the Z Plan capsule, Gamera attacks a dam upon his return to Earth. Meanwhile, a private expedition to retrieve a rare opal in New Guinea unwittingly unleashes the malevolent Barugon. Virtually unstoppable and able to freeze anything in its path, the monstrous lizard turns modern cities into glaciers until Gamera arrives to challenge the marauder! But even the fire-spitting terrapin becomes trapped in the creatures frozen grip. Can one of the explorers, Keisuke Hirata (Kojiro Hongo, Satans Sword), and a New Guinea native, Karen (Kyoko Enami, The Woman Gambler), help to defeat Barugon before it plunges Japan into a new Ice Age?
Gamera Vs. Barugon, the second entry in Daiei Studios monster series, was directed by veteran Shigeo Tanaka (The Great Wall) and is more lavish than the original in terms of scale and scope it was shot in spectacular color! Noriaki Yuasa (Gamera, The Giant Monster) was charged with helming the visual effects for this outing, and the results are fantastic. For the first time, Shout! Factory presents Gamera Vs. Barugon in an all-new HD anamorphic widescreen transfer, both in Japanese with English subtitles and English audio.
After America by John Birmingham
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March 14, 2003, was the day the world changed forever. A wave of energy slammed into North America and devastated the continent. The U.S. military, poised to invade Baghdad, was left without a commander in chief. Global order spiraled into chaos. Now, three years later, a skeleton U.S. government headquartered in Seattle directs the reconstruction of an entire nation—and the battle for New York City has begun.
Pirates and foreign militias are swarming the East Coast, taking everything they can. The president comes to the Declared Security Zone of New York and barely survives the visit. The enemy—whoever they are—controls Manhattan’s concrete canyons and the abandoned flatlands of Long Island. The U.S. military, struggling with sketchy communications and a lack of supplies, is mired in a nightmare of urban combat.
Caught up in the violence is a Polish-born sergeant who watches the carnage through the eyes of an intellectual and with the heart of a warrior. Two smugglers, the highborn Lady Julianne Balwyn and her brawny partner Rhino, search for a treasure whose key lies inside an Upper East Side Manhattan apartment. Thousands of miles away, a rogue general leads the secession of Texas and a brutal campaign against immigrants, while Miguel Pieraro, a Mexican-born rancher, fights back. And in England, a U.S. special ops agent is called into a violent shadow war against an enemy that has come after her and her family.
The president is a stranger to the military mindset, but now this mild-mannered city engineer from the Pacific Northwest needs to make a soldier’s choice. With New York clutched in the grip of thousands of heavily armed predators, is an all-out attack on the city the only way to save it?
From the geopolitics of post-American dominance to the fallout of Israel’s nuclear strike, After America provides a gripping, intelligent, and harrowing chronicle of a world in the maw of chaos—and lives lived in the dangerous dawn of a strange new future.
The Office of Shadow by Matthew Sturges
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Midwinter has gone, but that cold season has been replaced by a cold war in the world of Faerie, and this new kind of war requires a new kind of warrior.
Seelie forces drove back Empress Mab at the Battle of Sylvan, but hostilities could resume at any moment. Mab has developed a devastating new weapon capable of destroying an entire city, and the Seelie have no defense against it. If war comes, they will almost certainly be defeated.
In response, the Seelie reconstitutes a secret division of the Foreign Ministry, unofficially dubbed the "Office of Shadow," imbuing it with powers and discretion once considered unthinkable. They are a group of covert operatives given the tasks that can’t be done in the light of day: secretly stealing the plans for Mab’s new weapon, creating unrest in the Unseelie Empire, and doing whatever is necessary to prevent an unwinnable war.
The new leader of the "Shadows" is Silverdun. He’s the nobleman who fought alongside Mauritane at Sylvan and who helped complete a critical mission for the Seelie Queen Titania. His operatives include a beautiful but naïve sorceress who possesses awesome powers that she must restrain in order to survive and a soldier turned scholar whose research into new ways of magic could save the world, or end it.
They’ll do whatever is required to prevent a total war: make a dangerous foray into a hostile land to retrieve the plans for Mab’s weapon; blackmail a king into revolting against the Unseelie Empire; journey into the space between space to uncover a closely guarded secret with the power to destroy worlds.
Before They Were Giants: First Works from Science Fiction Greats Edited by James L. Sutter
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See how it all began! In Before They Were Giants, editor James L. Sutter collects the first published stories of 15 of science fiction and fantasy’s most important authors, including winners of the prestigious Hugo and Nebula awards, New York Times bestsellers, and members of the Science Fiction Hall of Fame. Along with these often rare or never-before-anthologized stories, all 15 authors provide brand-new retrospective critiques and interviews discussing the stories’ geneses, how publication affected their lives, and what they know now about writing that they wish they’d known then. Contributors include Ben Bova, Charles Stross, China Mieville, Cory Doctorow, David Brin, Greg Bear, Joe Haldeman, Kim Stanley Robinson, Larry Niven, Michael Swanwick, Nicola Griffith, Piers Anthony, R. A. Salvatore, Spider Robinson, and William Gibson.
More in Part II