This week didn’t see much in the ways of releases for the good ol’ 360, just some cruddy Madden game in the stores and Ecco the Dolphin on XBLA. But next week, oh the joy that shall be had.
Two Worlds, Bioshock, Stranglehold and Blue Dragon are all coming next week. That means a lot for Microsoft, as all four are expected to be excellent titles and three of them are console exclusives. This blitz also marks the start of a few short bursts of premium titles leading up to September 25th, which is when our lord and savior, Master Chief Petty Officer John Spartan-117, will descend from the heavens and finish the fight in Halo 3. As a side note to a side note, Halo 3 itself is expected to be such a juggernaut, that there will be hardly hide nor hair on the market on any of the other consoles for another month – just in time for the holiday blitz.
I’ve freaked out about Two Worlds and Bioshock extensively, but I don’t think I’ve jot down my thoughts on Blue Dragon or Stranglehold yet.
Stranglehold is a sequel to Hard Boiled, the 1992 John Woo film. It is a third person shooter that boasts a very cinematic feel and interactive environments that encourage a lot of Chow Yun Fat jumping around and sliding on things type action.
I have mixed feelings about this title, as I feel that John Woo is a horrible, way overrated director. He had his day fifteen years ago, now its time to move on and find a new cool action guru. How deep his involvement in Stranglehold runs may very well determine how good it is – in other words, less is more. A videogame that is a John Woo movie would probably be horrible, but a videogame inspired by the John Woo’s fight choreographers may very well be excellent.
Stranglehold will also be coming out on the PS3, and a collector’s edition for that console will include the film Hard Boiled on the same blu-ray disc as the game. This would be an impressive testament to the blu-ray disc’s storage space, but there are rumors that the game is very short, prompting the question: Why wasn’t that extra space, where they were able to fit a two hour high definition film, used to improve or expand on the game?

Blue Dragon may very well be a much longer and deeper experience, but its really aimed at the Japanese audience – a country that Microsoft lost last console cycle and has been losing for the past two years. Its a traditional RPG that I don’t give a crap about, made by one of the masterminds behind the Final Fantasy series. Therefore, big money.

Frankly, the biggest thing I’m looking forward to this week is Bioshock, having played through the demo about six times in the past two days. Those little sisters, man – they give me the jibblies. Uh oh. Here they come again!
