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Enemies #1 (Dark Horse)
By Brew Melbourne and Yvel Guichet
The book opens with a simple premise described right at the
top of the cover: “One Hero. One Villain. One Apartment.”
So there we have it, two not so friendly roommates sharing an
apartment without realizing that they are in fact the titular
“arch enemies” when in costume. It could have been
funny, it could have been dramatic — but it turns out
to be neither. A cliched idea delivered with an unimaginative
plot and messy artwork that hinders the storytelling.
Blue Beetle #1 (DC Comics)
By Keith Giffen, John Rogers and Cully
Hamner
Spinning out of the events of the Infinite Crisis mega-crossover
comes a new incarnation of The Blue Beetle. This one bears little
or no resemblance to the predecessors that DC inherited from
Charlton Comics. The relaunch is also another attempt to headline
a comic with a “minority” hero — in this case
a Hispanic boy from El Paso, Texas who finds himself bonded
to the mystical beetle scarab and for some as yet unexplained
reason develops what appears to be some sort of sentient exo-skeleton
armor never exhibited by any previous holders of the artifact.
As a launch issue this is messy with a clumsy attempt to open
in the middle of an action sequence that has nothing to do with
the plot, along with uneven flashbacks that expand on brief
scenes shown in the main IC series. I would be surprised to
see this title run any longer than 12 issues.
Book of Shadows #1 (Image)
By Mark Chadbourn and Bo Hampton
I must admit that I am totally unfamiliar with “The Age
of Misrule” fantasy book trilogy for which this comics
series serves as a prequel. I enjoyed the concept of a return
of the ancient Celtic gods and their magic to a present-day
England, and how that would affect modern society. The story
as told from the central character’s perspective unfolded
at a pace that both built the right levels of mystery, danger
and suspense. But the whole reading experience was marred by
one of the most atrocious pieces of coloring I have ever seen
in a comic book. The coloring was done by artist Hampton, whose
fully painted work I have really enjoyed in the past; but here
it looked like the book had been colored by a ten-year old using
blunt marker pens.
Captain America 65th Anniversary Edition
(Marvel)
By Ed Brubaker and Javier Pulido and Marcus
Martin
Cap and Bucky, along with Nick Fury and his Howlers, are dropped
behind enemy lines in WW2 to investigate why the Red Skull is
so interested in excavating a ruined castle with no apparent
strategic importance. What follows is a great WW2 tale showcasing
Cap and Bucky in the venue where they are at their best. The
story is told in a simple but highly effective style that stands
in stark contrast to the modern-day realistic style of the two-page
epilogue. In fact the epilogue is unnecessary and devalues the
whole story by trying to establish a somewhat contrived connection
with events in today’s Marvel Universe. If you like a
good traditional Captain America story, then buy the book and
just rip out the last two pages before you read them.
Cyberforce
#1 (Image)
By Ron Marz and Pat Lee
Yet another relaunch for perhaps the least known of the original
Image superhero titles. It relies a little too much on girl-girl
sexual innuendo and not enough on actual characterization or
action. Most of the story involves the three girl members of
the team sitting around, getting drunk and waiting for the evil
ex-teammate to come and kill them. With multiple references
to past storylines it plays straight to the continuity crowd,
but are there really that many people who care about this title’s
past history? A very disappointing tale from Marz, who has been
producing much better work on other books recently. Pat Lee’s
art suffers under the unimaginative digital inking and inept
coloring.
Gun
Fu #1 (Image)
By Howard Shum, Dave Sim and Darryl Young
This book is wrong on so many levels. The art style is a poor
clone of the WB animation technique, but without any real sense
of style. The basics of the plot are about an American agent
sent to help stop a plot by the Nazis to drop a bomb on the
Hoover Dam, and of course he helps out all the other inept agents,
seduces a girl and foils the plan. The dialog and characterization
range from jarringly anachronistic to sexist and, in some places,
borders on racist. If the story is meant as a parody, it falls
way short and becomes little more than a laughable (an not in
a good way) attempt at throwing a mix of genres, plots, and
stereotypes into a blender, hitting the button and seeing what
comes out.
Hawkgirl #50 (DC Comics)
By Walter Simonson and Howard Chaykin
With a new creative team of the caliber of Simonson and Chaykin,
plus a switch in emphasis to the more interesting of the Hawk
couple, I expected a lot from this particular One Year Later
kick-off issue. While the result was a solid comic book with
a reasonably intriguing plot and strong art, it wasn’t
anything special and left me feeling a little disappointed.
Justice
League Unlimited #20 (DC)
By Paul Storrie and Rick Burchett
No one writes the ladies of the animated DCU better than Paul
Storrie. This issue introduces Mary Marvel to the Animated DCU
as, guided by Supergirl, she comes to realize that her greatest
asset may not be her powers but the way she chooses to use them.
The story makes several excellent points about the use and effectiveness
of the League’s female heroes without being patronizing.
The dialog captures the feel and characterization of the TV
show perfectly.
Lions, Tigers, and Bears #1 (Image)
By Mike Bullock and Jack Lawrence
The second volume of this series opens strongly, setting up
the premise and back story without getting in the way of the
plot. On one level it reworks old ideas — that a kid’s
stuffed animals are in fact secret protectors — while
at the same time giving them a fresh spin. It has the potential
to capture the imagination of young and older reader alike.
Red Prophet #1 (DBPro)
By Orson Scott Card, Roland Brown and Renato
Arlem
This adaptation of Orson Scott Card’s tale of an American
frontier in which folk magic works is one of the best produced
comic books I’ve seen in a long while. It looks like care
has been taken with every detail, from storytelling to artwork,
packaging and even the feel of the paper stock. There’s
a lot of text packed into the 22 pages but it never gets in
the way of the clear and crisp art. But once you get to the
end, you realize that in fact not a lot has happened and we
still don’t know the characters that well.
Revere #1 (Alias)
By Ed Lavallee and Grant Bond
Early Review: You think you know the story of Paul Revere’s
ride? Think again. What if his mission wasn’t to warn
of the approaching British troops, but an altogether more sinister
goal — to track and stop a band of werewolves terrorizing
the New England colonies? By combining historical reference
with traditional horror motifs, first-time creators Lavallee
and Bond have created a fresh new concept that is ripe for further
storytelling. An impressive debut, well written, with an evocative
art style. Look out for this one. It has lots of potential.
(Revere #1 is in stores in June 2006.)
Samurai:
Heaven and Earth #5 (Dark Horse)
By Ron Marz and Luke Ross
I came to this series late, my attention caught by the cover
showing the aftermath of a confrontation between the titular
warrior and a group of musketeers. How did a Japanese warrior
come to be in the French court? It only took me a few pages
to get hooked into the story and be pulled along with the samurai’s
adventures in search of his lost love and his encounters with
the various factions of 18th century French political life.
This turned out to be the last issue of this mini-series, but
I will now be looking out for the various back issues as well
as the promised follow-up.
Supergirl
and the Legion of Superheroes #16 (DC Comics)
By Mark Waid and Barry Kitson
Despite numerous tries I never “got” the Legion.
It’s just one of those concepts that never captured my
interest or imagination. As this issue was the Legion’s
entry into the One Year Later stakes, I thought I’d give
it another try. Once again, despite being ably produced by one
of my favorite creative teams, it just didn’t grab me
until the last few pages when Supergirl arrived on the scene.
I enjoyed the pay-off at the end, when both Supergirl and The
Legion believe each other to be — ah well, that would
spoil it.
Twin Blades #1 (Alias)
By Adrian Todd and Ryan Odagawa
Two girls are raised as warriors so they may bring the hope
of peace to warring tribes. Hardly an original idea, even if
setting the tale in ancient Norway makes for a change. This
seems little more than an excuse to draw sword-wielding females
wearing leather bikinis (in Norway!). And why do comic book
warrior women go into battle in sexy skimpy outfits while the
men around them wear armor?
Picks of the Week
Green Lantern #10 (DC Comics)
By Geoff Johns and Ivan Reis
DC’s One Year Later relaunches
round out with Green Lantern, and it does so on a high
note. Ivan Reis’s art is highly reminiscent of Neal
Adams at his best. This is easily the most dynamic GL
artwork I’ve seen since Adams was on the book. The
story by Johns kicks off in high gear and never lets up.
From strange aliens through international politics, buddy
moments with Green Arrow and the return of a dead Green
Lantern, it has a lot packed in to just 22 pages, but
never feels forced or rushed. This is high-octane action
at its best.
Moon
Knight #1 (Marvel)
By Charlie Houston and David Finch
If you like your superheroes to be urban,
gritty and violent then this is the book for you. Writer
Houston and artist Finch set the tone for the book in
the first few pages and the action looks like it will
never let up, until suddenly, just six pages from the
end, where it comes to a jarring twist that is expertly
paced and delivered. This Moon Knight is no longer a simple
Batman clone, or the multi-faced gadget-toting vigilante
of the past. This is a Moon Knight who works the areas
of the city where the other heroes fear to tread. It looks
like it’s going to be a heck of a ride.
Squadron Supreme #1 (Marvel)
By J. Michael Straczynski and Gary
Frank
We’ve had the Marvel MAX series
introducing the various characters of the Squadron and
a few mini-series defining how they were recruited. Now
the foundations have all been laid, we get to the main
event — the public arrival of the Squadron Supreme.
The good thing is that you don’t need to have read
all the earlier books to enjoy this one. Knowing the background
adds depth, but it isn’t necessary to understand
the plot and the direction this book is taking. It's a
solid introductory issue ideal for new readers and those
who’ve been there since the beginning.
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