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Underworld
Reviewed by Kevin Pezzano, © 2003
| Format: |
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Movie |
| By: |
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Screen Gems/Sony Pictures
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| Genre: |
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Horror/Action |
| Released: |
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September 19, 2003 |
| Review Date: |
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September 20, 2003 |
| Audience Rating: |
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R |
| RevSF Rating: |
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9/10 (What Is This?)
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"If you ask me, you're taking this warrior thing much too seriously." -- Aptly-named
vampire sleazebag Kraven attempting to hit on ass-kicking vampire assassin Selene.
Vampires and werewolves have a long cinematic history together. At various times,
Dracula, the Wolfman, and generic hellhounds and bloodsuckers have crossed and
recrossed their various film franchises. "Underworld" is just the latest heir
to the long, proud tradition of 1945ës "House of Dracula" and 1972's "El Santo
and Blue Demon vs. Dracula and the Wolf Man." In this post-"Matrix" era, though,
vampires and werewolves are no longer the exclusive province of horror. This particular
flick, despite its supernatural trappings, is pure action, drawing more inspiration
from "Blade" than from "American Werewolf in London".
Selene is an accomplished, veteran warrior in the centuries-old conflict between
vampires and werewolves (called "Lycans" here). After the assumed death of their
leader, the werewolf forces have been almost totally wiped out. The few survivors
have retreated underground, but continue to strike, guerilla-style, at the dominant
vampires. Of course, now that it's the twenty-first century, duels between vamps
and Lycans are fought with automatic weapons loaded with silver or UV-irradiated
bullets as much as fangs and claws. During one unexpected gun battle against Lycans
in a subway station, Selene discovers that the big mutts are hunting a man named
Michael Corvin (who is supposed to be a medical intern, but since he resembles
the younger, wussier brother of Scott Stapp from Creed, it's not really all that
convincing). As Selene investigates, she discovers that not only is Michael an
instrumental part of a new Lycan plan for final revenge against the vampires,
but that the plan has tendrils that reach all the way into her own vampire clan.
Forced to investigate on her own after her lord refuses to believe that the almost-totally-defeated
Lycans could be up to something, Selene finds herself falling in love with Michael
after he ends up saving HER life. Unfortunately for them both, vampires and werewolves
do NOT have relationships with each other, under pain of instant messy death.
"Underworld" takes its done-to-undeath story of star-crossed love and supernatural
gun-fu battles, and gives it a stylishly Europunk edge. The nameless city that
this whole story takes place in is seemingly perpetually enshrouded in rain (though
that naturally doesn't stop Selene from running around in a tight black leather
catsuit and leather trench coat). The entire look and feel of the movie is heavily
gothic, all dank sewers, dilapidated 19th century buildings, and decadently decorated
mansions. Even the color scheme is atmospheric, with everything being in sickly
greens, pallid blues, pitch blacks, and lots and lots of crimson. Everything is
really washed-out, too, giving everything the feel of an old movie (or perhaps
a fever dream). Even the special effects are atmospheric: subtle and beautiful
for the vampires (as opposed to the "Buffy" kind), massive and animalistic for
the transformed werewolves.
Given that this is pretty much a full-on action piece, though, things like creating
a mood are secondary to the REAL focus: the fight scenes. While not quite as technically
adept as the "Matrix" films, "Underworld" does have plenty of wire-fu martial
arts leaps during fight scenes, and everyone from the most stylish vampire to
the scuzziest sewer-dwelling werewolf thug carries either an automatic rifle,
a gigantic handgun, or both. There's even a nifty sword battle right at the very
end. Of course, the fact that these are vampires and werewolves fighting isn't
ignored, either, and the Lycans themselves are appropriately wolflike and bestial
when they fight in their transformed state. The climactic fight especially is
a masterpiece of raw instinct and snarling brutality (though it's not as good
as it could have been; more on that below).
Selene herself opens up a bloodsucking can of whoopass almost from the first scene,
and never lets up. Especially not during the climactic fight, which gives her
an extremely active and vital role in defeating the baddie she and Michael end
up fighting. Action movies are notorious for introducing a supposedly booty-kicking
tough female, letting her have a few good fights in the first half of the flick,
and then making her a damsel in distress or otherwise shunting her aside so the
male lead can do all the heroic stuff in the final reel. I gotta give massive
props to "Underworld" for not succumbing to that clichÈ.
"Underworld" exhibits quite a bit of cleverness in other areas as well. While
some of a dialogue is a bit cheesy (can we STOP with the one-liners already?),
there's a bit of remarkably three-dimensional characterization to be found here.
Selene herself is kind of one-note, and Michael might as well be a slab of beef
hanging from a meat hook for all the presence he has, but the vampire lord Viktor
and especially the werewolf leader Lucius are portrayed in such a way that keeps
you guessing as to who the true villain is (if EITHER of them are). Even Selene's
rival, the vampiress Erika, gets some nice moments that while certainly plot-driven
are at least consistent with the way her character is portrayed. Plus, all the
manipulations and machinations and plots and schemes and betrayals are, if not
Byzantine, at least intricate enough to be entertaining.
Still, there are some things about "Underworld" that suck BESIDES the vampires
(aw, come onÖ you knew that joke was coming). There are still a few too many cliches
here, though to be fair they're put together well. It's not as obtrusive and annoying
as it was in, say, "John Carpenter's Vampires". The lack of any real character
development for the two leads (especially nonentity Michael) does hurt this film,
though given the combat-heavy style-over-substance nature of this film, that's
not as fatal a flaw as it would be in another movie. Most damaging, though, is
the final fight scene. The final transformation of the main character just looks
goofy rather than dramatic and awe-inspiring, and the ultimate showdown features
a bit too much Kirk fistfight choreography (watch "Star Trek VI" and you'll get
what I mean), and not enough of the gigantic-immortal-pit-bulls-fighting feel
that the other werewolf-vampire melees had. What irks me most is that aside from
these flaws, "Underworld" is a totally cool kick-ass film, which makes these problems
seemingly stand out even more.
Now, as to the whole "White Wolf" controversy, wellÖ I'm sorry to say that the
boys from Atlanta don't really have much of a case here. I shamefacedly confess
to being a former World of Darkness geek (I say "former", but I still own all
my Vampire and Werewolf and Mage gaming books), and of course I'd heard about
the lawsuit before walking into the theater. Even keeping that in the back of
my mind, though, I didn't see a heck of a lot of similarities between this film
and that universe so favored by people who like to wear fake fangs and those fuffled
pirate shirts. Yes, the vampires and werewolves hate each other, but the mythology
of their origins is different, the cause of the conflict is WAY different, and
even the weapons used are different. Sure, there are "vampire elders", but hell,
"Blade" had those too. And, most importantly, lycanthropy and vampirism are both
transmitted through simple bites in "Underworld", rather than being hereditary
and caused by drinking the blood of a vampire after being drained as they are,
respectively, in the World of Darkness. The sole example I could find that gave
any indication that "Underworld" may have taken concepts from White Wolf games
was the idea (and, most damningly, the name) of the "abomination". But even here,
aside from being a hated and cursed blend of vampire and werewolf in both universes,
the method of creation and the role in the storyline are vastly different. Sorry,
all you Vampire LARPers, but White Wolf doesn't have a paw to stand on.
"Underworld" isn't the best movie of its kind, but it certainly does something
fresh and intensely entertaining given the overdone nature of the movies it draws
its inspiration done. The concept is reasonably original, as is the execution,
and aside from the flaws mentioned above (which were more annoying than truly
problematic), it's a massively fun movie. If the idea of werewolves with machine
guns fighting a mafia-style feud with Eurotrash clubhopping vampires appeals to
you, then this film is practically "Citizen Kane". It's less pretentious than
"Matrix Reloaded", has a meatier story than "Blade", and has more pointless gun
battles than "Bram Stoker's Dracula". Perhaps it's not as smart as it should be,
but it's a hell of a lot smarter than your average noisy Hollywood action extravaganza
("Bad Boys II", I'm lookin' at YOU!), and that's more than enough to make me happy
as a Lycan with a new rawhide chewie.
| Anime Editor Kevin Pezzano once had a forbidden love affair with a zombie. She told him she only loved him for his brain. Yeah. |
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