"The Book of Erotic Fantasy" is a role-playing game book set for release in October 2003. Basically, for only $34.95, gamers' characters can
finally get Naughty Time.
$34.95 is a lot cheaper than it would cost those same gamers in real life. The book will be 192 pages, and will hopefully wipe clean easily.
It's a d20-system game, so it can be used with AD&D (as if the rules sets were going to stop anyone from buying it).
It will contain art based on live models, digitally turned into fairies and nymphs and other innocence-seducing fantasy characters, provided by a "well-known fetish fashion photographer."
I don't know if this is a good thing, but I do know that I would like a review copy.
I hope the game company has printed up about 5 billion copies, because they're
gonna need them. Find me someone who says they won't buy this book, and I'll
show you someone who hasn't figured out how to hide stuff from his parents yet.
Finally, the industry has caught up with what gamers were doing since the first time any teenagers sat around imagining stuff. As RevSF fiction editing guy Jayme Blaschke says, "Love-starved gaming geeks have never had any problem spiking their games with titillation and wishful thinking."
For reference purposes on this subject, I highly recommend the Dead Alewives'
"Dungeons and Dragons" audio comedy sketches, parts 1 and 2.
The best part, though, is the quote from the publisher about why this type of book is needed: "Which is more likely needed in a campaign: a prestige class for a character that eats their own flesh or a courtesan?"
I'm picturing gamers clacking dice, hollering "17 and I get to touch a boobie! Come on, 17!"
If and when gamers get it on in real life, will this game foster a new version of hollering out someone else's name during the deed?
"Don't forget my DEX bonus! Um, sorry."
This is one time where game play MUST be hopelessly, painfully complicated and frustrating. Because that will prepare gamers for real life.